why does the wii virtual console have some sort of exclusivity with old sega, turbografx-16 and c64 games ?games like, musha aleste, gunstar heroes, phantasy star, star parodier.i have no gripes with the wii, im just curious to why aren't they available on xbla and psn ?also, why are old saturn games like guardian heroes not seeing an appearance on psn/xbla/vc ?i thought the best place to discuss this would be legacy plats.the wii virtual console, what gives ?
They aren't exclusive. The 360 has some MD games like Golden Axe, Sonic, Bare Knuckle etc. If the rest aren't on the system is because of other circumstances, but not exclusivity. MS is most likely not interesting in having them in their service. Or the developers aren't interested in having them on the 360.From what I gather, the 360 has higher standards for their Live games. The devs have to add more features to their games, not just use the plain rom image like on the Wii.
And you are never going to see Saturn games (By SEGA at least) on the 360/PS3, sorry. You will have to keep buying their SEGA AGES line up.And I think this post belongs on the Wii board.
the wii virtual console, what gives ?
Sega and Hudson do not want to go through the trouble. With the Wii all they have to do is submit the file to Nintendo. With XBLA they have to add tons of extra stuff.
Saturn games haven't appeared because they are nearly impossible to emulate.
[QUOTE=''Panzer_Zwei'']And I think this post belongs on the Wii board.[/QUOTE]maybe. but i thought someone with your knowledge would come along and give me an answer, i wouldnt have thought legacy plat owners such as yourself enter the wii board to often ?[QUOTE=''Rocky32189'']Sega and Hudson do not want to go through the trouble. With the Wii all they have to do is submit the file to Nintendo. With XBLA they have to add tons of extra stuff. Saturn games haven't appeared because they are nearly impossible to emulate.[/QUOTE]infact i should have recalled the restrictions microsofts puts on devs. but it still leaves the question of PSN, i have heard of no restrictions put inplace by sony. also i find it a shame that saturn/dreamcast games aren't seeing ports, it seems to me that the dreamcast version of soul calibur ported onto xbla well, albiet without the online mode. anyway, thanks for the responses.
[QUOTE=''Rocky32189''] Saturn games haven't appeared because they are nearly impossible to emulate.[/QUOTE]Panzer Dragoon was offered as an unlockable in Panzer Dragoon Orta. SEGA could port any Saturn game to the 360/PS3 if they really wanted to, that's pretty much obvious. The thing is they don't want to.
I think that the fact that around 10 Saturn games have been released on the SEGA AGES line-up, plus NiGTHS: Into Dreams, should give a clear idea of their intentions.
[QUOTE=''Panzer_Zwei''][QUOTE=''Rocky32189''] Saturn games haven't appeared because they are nearly impossible to emulate.[/QUOTE]Panzer Dragoon was offered as an unlockable in Panzer Dragoon Orta. SEGA could port any Saturn game to the 360/PS3 if they really wanted to, that's pretty much obvious. The thing is they don't want to.
I think that the fact that around 10 Saturn games have been released on the SEGA AGES line-up, plus NiGTHS: Into Dreams, should give a clear idea of their intentions.[/QUOTE]im only familiar with the original sega ages compilations for the saturn. are the ones you talk about on ps2 ? i would also assume the new sega ages haven't been released in the pal territories ?
[QUOTE=''joesh89''][QUOTE=''Panzer_Zwei''][QUOTE=''Rocky32189''] Saturn games haven't appeared because they are nearly impossible to emulate.[/QUOTE]Panzer Dragoon was offered as an unlockable in Panzer Dragoon Orta. SEGA could port any Saturn game to the 360/PS3 if they really wanted to, that's pretty much obvious. The thing is they don't want to.
I think that the fact that around 10 Saturn games have been released on the SEGA AGES line-up, plus NiGTHS: Into Dreams, should give a clear idea of their intentions.[/QUOTE]im only familiar with the original sega ages compilations for the saturn. are the ones you talk about on ps2 ? i would also assume the new sega ages haven't been released in the pal territories ?[/QUOTE]Yes for the PS2 and only in Japan.
well bc thats what vc was meant for xbla was really just about pacman etc etc thats why it has few modern titles on itto me anything snes and up is considered modernnes-classic close to arcade but more further downso ya pretty much vc is old consoles where as arcadwe is arcade ''psn well thats sony expect ps1 and arcade/new nich titles sim8ilar to 360 with fewer console classics/besides ps1
You won't be seeing Saturn games on the VC because of the memory storage restraints on the wii. There is the SD card storage solution now but I still don't know if it's possible.
Nintendo only needs a file to put it on there market.on PSN Sony will need some type of wierd remix like with Street Fighter 2 HD turbo, and XBOX just has to many standards that it tkaes to mucg time to get it onto their market and thus the odds go to nintendo.
the dreamcast has ports you can play on the wii but they are hard copy like that one taxi game or phantasy starill just stick to buying rare $30 saturn games until it comes to vc
[QUOTE=''roboccs'']You won't be seeing Saturn games on the VC because of the memory storage restraints on the wii. There is the SD card storage solution now but I still don't know if it's possible.[/QUOTE]the most recent update stopped the rom file hack but it still can be done if you havent done the update
[QUOTE=''roboccs'']You won't be seeing Saturn games on the VC because of the memory storage restraints on the wii. There is the SD card storage solution now but I still don't know if it's possible.[/QUOTE]
No, it is still impossible. The new update simply switches files back and forth in the background between SD and system memory. It does not play it directly off the card. So, the size is still restricted to the size of the Wii system memory.
Also, I don't think the Wii is powerful enough to emulate the Saturn.
[QUOTE=''Panzer_Zwei''][QUOTE=''Rocky32189''] Saturn games haven't appeared because they are nearly impossible to emulate.[/QUOTE]Panzer Dragoon was offered as an unlockable in Panzer Dragoon Orta. SEGA could port any Saturn game to the 360/PS3 if they really wanted to, that's pretty much obvious. The thing is they don't want to.
I think that the fact that around 10 Saturn games have been released on the SEGA AGES line-up, plus NiGTHS: Into Dreams, should give a clear idea of their intentions.[/QUOTE] Are those games directly emulating the Saturn or were they built to run on the PS2/Xbox hardware? Big difference.
[QUOTE=''Rocky32189''][QUOTE=''roboccs'']You won't be seeing Saturn games on the VC because of the memory storage restraints on the wii. There is the SD card storage solution now but I still don't know if it's possible.[/QUOTE] No, it is still impossible. The new update simply switches files back and forth in the background between SD and system memory. It does not play it directly off the card. So, the size is still restricted to the size of the Wii system memory. Also, I don't think the Wii is powerful enough to emulate the Saturn.[/QUOTE]the n64 is more powerful than the saturn and it can play itthe gcn is more powerful than saturn alsothe gcn has a 467GHz proccessor and has a 162GHz graphics chip and all this is in wii but the wii has 760GHz proccessor
[QUOTE=''Rocky32189'']Are those games directly emulating the Saturn or were they built to run on the PS2/Xbox hardware? Big difference.[/QUOTE]Not for the consumer it doesn't. I'm sure people couldn't care less about how they make the games work as long as they do. SEGA could port their games to other consoles if they really were interested.[QUOTE=''bigM10231'']the n64 is more powerful than the saturn and it can play itthe gcn is more powerful than saturn alsothe gcn has a 467GHz proccessor and has a 162GHz graphics chip and all this is in wii but the wii has 760GHz proccessor[/QUOTE]What? :lol:Sure they can. Why don't you add Playstation games too while you're at it.
[QUOTE=''bigM10231'']the n64 is more powerful than the saturn and it can play itthe gcn is more powerful than saturn alsothe gcn has a 467GHz proccessor and has a 162GHz graphics chip and all this is in wii but the wii has 760GHz proccessor[/QUOTE]It doesn't matter that the N64 is more powerful. Emulation doesn't work that way. Take a look at the Saturn's specifications. It has such a unique setup, with tons of processors. It is very difficult to emulate correctly, even with sufficient power (of which the Wii doesn't have).[QUOTE=''Panzer_Zwei''][QUOTE=''Rocky32189'']Are those games directly emulating the Saturn or were they built to run on the PS2/Xbox hardware? Big difference.[/QUOTE]Not for the consumer it doesn't. I'm sure people couldn't care less about how they make the games work as long as they do. SEGA could port their games to other consoles if they really were interested.[/quote]It matters to Sega. They are not going to spend tons of time porting over games, only to sell them for $10. They'll never profit off of it. Nor will they attempt to create an emulator, all for a system that didn't even sell 10 million units, and only succeeded in one region. It's just not worth it. They'll just continue to release Genesis compilations.
[QUOTE=''Rocky32189'']It matters to Sega. They are not going to spend tons of time porting over games, only to sell them for $10. They'll never profit off of it. Nor will they attempt to create an emulator, all for a system that didn't even sell 10 million units, and only succeeded in one region. It's just not worth it. They'll just continue to release Genesis compilations.[/QUOTE]And yet they are spending even more money remaking Saturn games and selling them for budge price on the PS2 in Japan. If you ask me, it cost more to remake a game, the way they are doing it, then spending even more in packaging, and distribution,than just enhancing it the way they did with Rez for the 360. And if they are releasing Virtual-ON Oratorio Tangram for the 360, it is more than clear that they could had released the original Virtual-ON or any other Saturn on the 360 if they were interested in the idea.
But in any case, you said it wasn't possbile, I said they could if they wanted to. Now you are speculating reasons why SEGA wouldn't be intersted in doing it, not giving any real reasons that could stop them, if they wanted.
[QUOTE=''Panzer_Zwei'']And yet they are spending even more money remaking Saturn games and selling them for budge price on the PS2 in Japan. If you ask me, it cost more to remake a game, the way they are doing it, then spending even more in packaging, and distribution,than just enhancing it the way they did with Rez for the 360. And if they are releasing Virtual-ON Oratorio Tangram for the 360, it is more than clear that they could had released the original Virtual-ON or any other Saturn on the 360 if they were interested in the idea.
But in any case, you said it wasn't possbile, I said they could if they wanted to. Now you are speculating reasons why SEGA wouldn't be intersted in doing it, not giving any real reasons that could stop them, if they wanted.[/QUOTE]There are plenty of ''real reasons'' that could stop them. Here are two that seal the deal:1. Saturn emulation is extremely difficult and impossible on the Wii.2. The Saturn was not an extremely successful system. Downloadable Saturn games probably wouldn't sell well.
[QUOTE=''Rocky32189''][QUOTE=''Panzer_Zwei'']And yet they are spending even more money remaking Saturn games and selling them for budge price on the PS2 in Japan. If you ask me, it cost more to remake a game, the way they are doing it, then spending even more in packaging, and distribution,than just enhancing it the way they did with Rez for the 360. And if they are releasing Virtual-ON Oratorio Tangram for the 360, it is more than clear that they could had released the original Virtual-ON or any other Saturn on the 360 if they were interested in the idea.
But in any case, you said it wasn't possbile, I said they could if they wanted to. Now you are speculating reasons why SEGA wouldn't be intersted in doing it, not giving any real reasons that could stop them, if they wanted.[/QUOTE]There are plenty of ''real reasons'' that could stop them. Here are two that seal the deal:1. Saturn emulation is extremely difficult and impossible on the Wii.2. The Saturn was not an extremely successful system. Downloadable Saturn games probably wouldn't sell well.[/QUOTE]1. Only you seem to think that emulation of the Saturn is a must. They aren't emulating the Dreamcast for the 360 live games are they? They didn't emulated the Saturn for Panzer Dragoon in Orta for the Xbox, and they didn't emulated the Saturn for their PS2 games. There you go. If the Playstation 2 could handle Saturn games, so can the Wii.
2. Neither was the Dreamcast, and the 360 has already various Dreamcast games out, and more coming. Most games on the Saturn are more popular than Ikaruga, Rez, Trigger Heart etc.
None of that comes close from being a real reason. Treasure for example could very well release Radiant Silvergun on Xbox live without the need of SEGA or Saturn emulation, if only they wanted.I actually agree with you in general that it's probably much of a fuss, that's why I said from the start they didn't wanted to do it. But it's far from being impossible like you're implying.
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